What programming language did you use to build this shader? I'm working on a project in Defold, and the engine is missing a lot of things usually you'd expect to find.
Drawing basic shapes like circles or rectangles for starter. All game engines support those out of the box, but Defold doesn't! I know it was built to be lean, but the bare minimum at least should be covered.
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What programming language did you use to build this shader? I'm working on a project in Defold, and the engine is missing a lot of things usually you'd expect to find.
Nice, Defold is great. glsl is used for the shader. What would you say that is missing?
Drawing basic shapes like circles or rectangles for starter. All game engines support those out of the box, but Defold doesn't! I know it was built to be lean, but the bare minimum at least should be covered.